AC
AppLovin Corp (APP)·Q4 2024 Earnings Summary
Executive Summary
- Q4 delivered strong results: revenue rose 44% YoY to $1.37B, net income reached $599M (44% net margin), and Adjusted EBITDA increased 78% YoY to $848M (62% margin) .
- Advertising (ex-Software Platform) continued to drive performance with $999M revenue (+73% YoY) and 78% segment Adjusted EBITDA margin; Apps revenue declined 1% YoY to $373M .
- Management announced an exclusive term sheet to divest the Apps business for ~$900M consideration ($500M cash plus minority equity), and provided segmented Q1 2025 guidance with advertising revenue of $1.03–$1.05B and Adjusted EBITDA of $805–$825M (78–79% margin) .
- S&P Global consensus estimates were unavailable at time of analysis due to API limits; versus-company-guidance, Q4 materially beat on both revenue and Adjusted EBITDA (Q4 guide was $1.24–$1.26B revenue and $740–$760M Adj. EBITDA) .
What Went Well and What Went Wrong
What Went Well
- Advertising segment scaled beyond gaming with first meaningful holiday shopping ad dollars and early e-commerce success; “Q4 was a major milestone…our models can perform in other categories” .
- Robust profitability and cash generation: Adjusted EBITDA of $848M (62% margin) and Free Cash Flow of $695M in Q4; $2.07B FCF for FY24 .
- Operational focus and efficiency: ~$3M run-rate Adjusted EBITDA per employee in advertising; priority on automation and self-serve to unlock scale .
What Went Wrong
- Apps segment underperformed: revenue down 1% YoY with 19% segment margin; divestiture reflects de-emphasis and strategic focus on advertising .
- Near-term flow-through pressure from data center/GPU costs after a step-function increase; management expects normalization as leverage improves .
- Seasonality and onboarding capacity constraints: Q1 typically steps down for e-commerce; current team size limits rapid advertiser onboarding until self-serve is launched .
Financial Results
Segment breakdown:
KPIs and cash:
Guidance Changes
Earnings Call Themes & Trends
Management Commentary
- “Q4 was a major milestone…we captured meaningful holiday shopping advertising dollars and witnessed the impact of an advertising category beyond solely gaming contributing to our growth.” – CEO Adam Foroughi .
- “We signed a term sheet to divest our Apps business; total estimated consideration is $900M, including $500M in cash and a minority equity stake.” – CFO Matt Stumpf .
- “Quarter-over-quarter flow-through from revenue to adjusted EBITDA [advertising] was 75%, slightly lower than normal due to a step function increase in data center costs; flow-through will normalize as we gain leverage on GPU costs.” – CFO Matt Stumpf .
- “Our favorite metric going forward: adjusted EBITDA per employee…~$3M run rate in Q4 for our advertising business.” – CEO Adam Foroughi .
Q&A Highlights
- E-commerce scaling and breadth: Success across non-DTC categories; strong ROAS; limited pilots due to lean team; self-serve + automation to unlock onboarding .
- CTV opportunity via Wurl: Potential for performance ads on big screen with creative and attribution challenges; not a near-term layup .
- Seasonality and guidance: Despite typical Q1 e-commerce step-down and two fewer days, company guides sequential growth due to strong baseline momentum .
- Take rate dynamics: System optimizes for performance, not take rate; monetization improvements can expand take rate naturally .
- Apps sale timing: Selling entirety of Apps; targeted close within Q2 subject to regulatory approvals .
Estimates Context
- S&P Global consensus (EPS, revenue, EBITDA, target price) was unavailable due to API request limits; therefore, a comparison to Wall Street estimates cannot be provided at this time. Values retrieved from S&P Global were unavailable due to technical limits.
- Versus company guidance, Q4 results substantially exceeded revenue and Adjusted EBITDA ranges (guide: $1.24–$1.26B revenue; $740–$760M Adj. EBITDA) , delivering $1.3728B revenue and $848.0M Adj. EBITDA .
Key Takeaways for Investors
- Strong beat vs internal guidance with accelerating revenue and profitability; advertising segment scaling beyond gaming added seasonal holiday shopping dollars, validating non-gaming use cases .
- Strategic pivot to pure-play advertising: Apps divestiture term sheet (~$900M) simplifies the portfolio and reallocates focus/capital to higher-margin, scalable advertising .
- Near-term margin watch: GPU/data center step-up temporarily dampened QoQ flow-through; management expects normalization, supporting sustained high margins .
- Self-serve launch is a major 2025 catalyst: Automation and AI agents should widen the funnel, increasing demand density and monetization of existing supply .
- Cash returns remain aggressive: $695M Q4 FCF and $2.07B FY24 FCF fund significant share repurchases/withholds; management emphasizes capital allocation discipline .
- Optionality in CTV and personalization: Longer-term growth from CTV performance ads and generative AI creative personalization could further expand TAM and response rates .
- Near-term trading: Stock likely sensitive to timing of Apps sale close (expected Q2), pace of self-serve rollout, and Q1 performance vs segmented guidance amid e-commerce seasonality .