Q1 2025 Summary
Published Jan 6, 2025, 8:15 PM UTC- EA continues to grow post-COVID, outperforming the broader industry which has seen sluggish growth.
- Leveraging multiple business models (premium, free-to-play, live service) across platforms to reach a global player base of over 3 billion people, expected to drive meaningful growth for the company.
- Focusing on building massive online communities and expanding its biggest franchises (like EA Sports FC, Madden NFL, Apex Legends, Battlefield, and The Sims) to benefit disproportionately from shifts in entertainment consumption by Gen Z and Gen Alpha.
- The video gaming industry is experiencing sluggish growth, which could negatively impact EA's performance. Investors are frequently questioning the industry's relatively sluggish growth trends in recent years.
- EA faces challenges in deciding whether to release games on previous or current generation consoles. The lack of a clear decision-making process could affect major franchises like College Football and Madden NFL, potentially impacting sales and player adoption.
- EA's heavy reliance on AI technologies for game development may pose risks if these technologies do not deliver as expected. The development of College Football 25 depended heavily on AI and machine learning to generate 11,000 star player heads, which would have been impossible without AI, even with many years of development.
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Fiscal Guidance
Q: Why didn't strong Q1 and Q2 flow through to full-year outlook?
A: Despite strong Q1 results and a stronger-than-expected Q2 guidance, EA reiterated its full-year outlook because major releases like Madden, FC, and Dragon Age are still ahead. The company prefers to assess performance after these key titles launch before adjusting full-year expectations. -
Videogame Strike Impact
Q: How might the video game strike disrupt EA's business and release schedule?
A: EA doesn't expect any significant short-term impact from the strike. They are working closely with contractors, and since the strike affects games starting production after September 2023, current projects and live services remain unaffected. -
Madden and EA Sports FC Growth
Q: How will EA build on Madden's global momentum and what were the learnings from rebranding to EA Sports FC?
A: EA plans to grow Madden through geographic, demographic, and platform expansion, introducing new game modes and business models. The rebranding to EA Sports FC allowed for faster innovation, expanded gameplay, new commercial partnerships, and a focus on moving quickly to align with cultural shifts. -
AI and ML Efficiencies
Q: How did AI and machine learning enhance the development of the college football game?
A: AI and machine learning enabled EA to generate 11,000 new star player heads for the college football game—a task that would have been impossible without these technologies. This allowed for greater visual fidelity and accurate player representation. -
Potential Cannibalization
Q: Is there potential cannibalization between Madden Ultimate Team and college football's Ultimate Team?
A: EA believes the two games are complementary, attracting new and returning players, thus expanding the overall community without significantly cannibalizing Madden Ultimate Team engagement. Preorders for Madden are ahead of expectations, indicating positive reception. -
Apex Battle Pass Monetization
Q: How does player reception to Apex Battle Pass changes affect monetization?
A: While recent Battle Pass changes prompted player feedback, EA doesn't see this reflecting broader monetization issues. The team is responsive to community input and expects upcoming seasons to be well-received due to significant content updates. -
Sims Franchise Growth
Q: How is EA planning to grow the Sims franchise?
A: EA is committed to evolving The Sims 4 with over 15 updates in the coming year, adding new social features, marketplaces, and user-generated content. Plans include expanding social interaction, platforms, and gameplay modes to build out the global Sims community. -
Free-to-Play Monetization Strategy
Q: Has free-to-play been dilutive to industry pricing power or gamer value perception?
A: EA doesn't believe free-to-play has diluted pricing power. Instead, it has expanded the industry, especially in mobile gaming, effectively doubling the market. EA supports all business models, using free-to-play to reach more players globally and sees it driving growth for both the company and the industry. -
Console Generation Considerations
Q: What factors influence decisions to release games on previous vs. current-gen consoles?
A: EA considers where the player base is largest and where supporting a platform makes financial sense. For major franchises with geographically dispersed audiences, supporting previous generations can be worthwhile. However, new games like college football focus on current-gen to deliver advanced experiences leveraging AI and machine learning.