Sign in

    Electronic Arts Inc (EA)

    You might also like

    Electronic Arts (EA) is a global leader in digital interactive entertainment, specializing in the development, marketing, publishing, and delivery of games, content, and services for game consoles, PCs, mobile phones, and tablets . EA's offerings include a diverse portfolio of intellectual property, featuring both wholly owned brands like Apex Legends, Battlefield, and The Sims, as well as licensed brands such as EA SPORTS FC and EA SPORTS Madden NFL . The company generates significant revenue through its live services, which provide additional content, subscription offerings, and other revenue streams beyond the sale of full games .

    1. Live Services - Provides extra content, subscription offerings, and other revenue streams, significantly contributing to EA's overall revenue.
    2. Wholly Owned Brands - Develops and markets popular game franchises such as Apex Legends, Battlefield, and The Sims, engaging global online communities.
    3. Licensed Brands - Offers games under licensed brands like EA SPORTS FC and EA SPORTS Madden NFL, focusing on annualized sports titles.
    NamePositionExternal RolesShort BioStart Date

    Andrew Wilson

    ExecutiveBoard

    CEO, Chair of the Board

    Chair of the Board, World Surf League; Board of Trustees, Paley Center for Media

    Andrew Wilson has been with EA since 2000 and CEO since 2013. He has shaped EA's strategic vision and governance, focusing on innovation in gaming.

    2000

    Eric Kelly

    Executive

    Senior Vice President and Chief Accounting Officer

    None

    Eric Kelly joined EA in 2003 and became Chief Accounting Officer in 2021, overseeing financial operations.

    2003

    Jacob Schatz

    Executive

    EVP of Global Affairs, Chief Legal Officer, Corporate Secretary

    None

    Jacob Schatz has been with EA since 1999, leading the legal function since 2014.

    1999

    Laura Miele

    Executive

    President of EA Entertainment, Technology & Central Development

    None

    Laura Miele joined EA in 1996 and has held various leadership roles. She oversees game development and technology.

    1996

    Mala Singh

    Executive

    Chief People Officer

    Board of Directors, Sovos Brands

    Mala Singh rejoined EA in 2016 as CPO, focusing on diversity and inclusion.

    2009

    Stuart Canfield

    Executive

    Executive Vice President and CFO

    None

    Stuart Canfield joined EA in 2003 and became CFO in 2023. He has led financial strategy and planning at EA.

    2003

    Heidi J. Ueberroth

    Board

    Director

    President of Globicon; Chair/Co-Chair of Pebble Beach Company; Board Member at Stillwater Growth Corp.

    Heidi J. Ueberroth has been a director since 2017, with expertise in sports, media, and entertainment.

    2017

    Jeffrey T. Huber

    Board

    Independent Director

    Founder and Managing Partner, Triatomic Capital; Board member of Upstart, Inc. and Zapata Computing, Inc.

    Jeffrey T. Huber has been a director since 2009, with expertise in technology and cybersecurity.

    2009

    Kofi A. Bruce

    Board

    Director, Chair of the Audit Committee

    CFO, General Mills, Inc.

    Kofi A. Bruce joined EA's Board in 2021, bringing financial expertise and oversight to the Audit Committee.

    2021

    Luis A. Ubiñas

    Board

    Lead Independent Director

    Board Member at AT&T Inc. and Tanger Factory Outlet Centers Inc.; Trustee at Mercer Funds

    Luis A. Ubiñas has been a director since 2010, with a focus on governance and ESG initiatives.

    2010

    Rachel A. Gonzalez

    Board

    Independent Director

    General Counsel, GE Vernova Inc.

    Rachel A. Gonzalez has been an Independent Director at EA since 2021, serving on the Nominating and Governance Committee and the Compensation Committee.

    2021

    Richard A. Simonson

    Board

    Director

    Managing Partner, Specie Mesa L.L.C.; Board Member at Couchbase, Inc. and Evercommerce, Inc.

    Richard A. Simonson has been a director since 2006, providing financial and governance expertise.

    2006

    Talbott Roche

    Board

    Independent Director, Chair of the Compensation Committee

    President and CEO, Blackhawk Network Holdings, Inc.

    Talbott Roche has been a director since 2016, focusing on governance and compensation strategies.

    2016

    1. Can you elaborate on the factors that influence your decision to release games on both previous and current-generation consoles, particularly for major franchises like college football and Madden NFL, where some features are only available on Gen 9?
    2. Considering the sluggish growth trends in the industry over the past few years, what external dynamics do you believe are impacting demand, and how might these turn into catalysts for future growth?
    3. With the ongoing video game actors' strike, how do you assess the potential risk of disruption to your business in the near term, and at what point could this start affecting your release schedule?
    4. Regarding the Sims franchise as one of your tentpole brands, what specific strategies are you implementing to drive growth, such as reducing friction to bring in more players or expanding onto other platforms?
    5. How has your thinking evolved on free-to-play as a monetization strategy in the HD gaming market versus the multimodal monetization success you've experienced with EA Sports, and do you feel free-to-play has been dilutive to industry pricing power or gamers' perception of value?
    Program DetailsProgram 1
    Approval DateMay 2024
    End Date/DurationMay 9, 2027
    Total additional amount$5.0 billion
    Remaining authorization$4.403 billion
    DetailsProvides flexibility in capital allocation and returns value to shareholders. Can be modified, suspended, or discontinued at any time.
    YearAmount Due (Millions)Debt TypeInterest Rate (%)% of Total Debt
    2026400Senior Notes4.8021.1% = (400 / 1900) * 100
    2031750Senior Notes1.8539.5% = (750 / 1900) * 100
    2051750Senior Notes2.9539.5% = (750 / 1900) * 100
    CustomerRelationshipSegmentDetails

    Sony

    Platform partner (publishing)

    Console

    Direct sales represented 37% of total net revenue in FY 2024 and 32% in FY 2023.

    Microsoft

    Platform partner (publishing)

    Console

    Direct sales represented 16% of total net revenue in FY 2024 and 16% in FY 2023.

    NameStart DateEnd DateReason for Change
    KPMG LLP1987 PresentCurrent auditor

    Notable M&A activity and strategic investments in the past 3 years.

    CompanyYearDetails

    Playdemic Limited

    2021

    Acquired for $1.4 billion in cash, Playdemic was integrated to expand EA’s mobile growth strategy and bolster its sports and mobile gaming segment, notably through its award-winning game Golf Clash and over 80 million downloads.

    Glu Mobile Inc.

    2021

    Acquired for a total enterprise value of $2.1 billion, the deal, completed on April 29, 2021, added critical mobile-first capabilities including 500+ developers and a portfolio of popular casual and lifestyle games, enhancing EA’s global reach and mobile profitability.

    Recent developments and announcements about EA.

    8-K Filings

    • 8-K Filing

      ·
      Feb 19, 2025, 9:34 PM
      Financial Exhibits
      Other Events

      On Feb 4, 2025, EA filed an 8-K reporting Q3 FY25 results: $1.883B net revenue and $293M net income with diluted EPS at $1.11. The filing also announces a $1B accelerated share repurchase—raising total buybacks to $2.5B—and a $0.19 dividend.

      View full 8-K filing →

    Press Releases

    • Press Release

      ·
      Feb 12, 2025, 1:49 AM

      Electronic Arts updated its preliminary Q3 FY25 guidance from mid-single digit growth to a mid-single digit decline due to Global Football. Shares dropped over 16% following the news. Rosen Law Firm is investigating potential securities claims.

      View full press release →