Earnings summaries and quarterly performance for WEBTOON Entertainment.
Executive leadership at WEBTOON Entertainment.
Board of directors at WEBTOON Entertainment.
Research analysts who have asked questions during WEBTOON Entertainment earnings calls.
Andrew Marok
Raymond James Financial
4 questions for WBTN
Eric Sheridan
Goldman Sachs
3 questions for WBTN
Mark Mahaney
Evercore ISI
3 questions for WBTN
Matthew Cost
Morgan Stanley
3 questions for WBTN
Benjamin Black
Deutsche Bank AG
2 questions for WBTN
Douglas Anmuth
JPMorgan Chase & Co.
2 questions for WBTN
Jeff Seiner
Deutsche Bank
2 questions for WBTN
David Neil
JPMorgan Chase & Co.
1 question for WBTN
David Palmer
Evercore ISI
1 question for WBTN
Recent press releases and 8-K filings for WBTN.
- WEBTOON reported $1.35 billion in annualized revenue for 2024 and achieved 9% constant currency growth with 1.4% positive adjusted EBITDA in the last reported quarter. The company has not used any balance sheet cash since going public.
- The platform boasts 24 million creators and 155 million monthly active users, with 80% of last year's revenue derived from paid content. Webcomic app MAU in English-speaking markets, including the U.S., has seen double-digit growth (12%) for the past two quarters.
- While market penetration in the U.S. is currently below 5%, monthly revenue per user (RPU) in Korea and the U.S. ranges from $6-$8, and is four-to-five times higher in Japan, where WEBTOON is the number one consumer app by revenue.
- Key strategic partnerships include a 10-slate deal with Warner Bros. Animation and an unfinalized MOU with Disney, which involves a 2% investment stake from Disney and access to 35,000 Disney stories for a new platform.
- Webtoon reported approximately $1.35 billion in annualized revenue for 2024 and achieved 9% constant currency growth with 1.4% positive adjusted EBITDA in the last reported quarter.
- The company boasts 155 million monthly active users (MAU) globally and 24 million creators, with Webcomic app MAU in English-speaking markets growing 12%.
- Webtoon's primary growth strategy focuses on the geographic expansion of paid content, particularly in Japan and the U.S., where it sees significant penetration opportunities and higher margin profiles for growth outside Korea.
- Strategic partnerships, including a 10-slate deal with Warner Bros. Animation and a potential collaboration with Disney involving a 2% investment stake and access to 35,000 Disney stories, are expected to drive mid-to-long-term growth and raise the company's profile.
- The company emphasized that 80% of its revenue last year came from paid content, with advertising and crossover IP adaptations being secondary, longer-term focuses.
- WEBTOON reported approximately $1.35 billion in revenue in 2024, primarily from paid content.
- The platform boasts 155 million monthly active users (MAU) globally, with a significant portion being Gen Z consumers in the U.S. and other English-speaking countries, where MAU is growing double digits.
- WEBTOON utilizes a micropayment model, charging users $0.15-$0.70 per episode for early access to new content, rather than a subscription, and users spend an average of 30-60 minutes daily on the platform.
- The company has a strong creator ecosystem, sharing $2.8 billion with creators between 2017 and 2022, and leverages AI to identify potential hits and support content creation.
- WEBTOON has achieved 50% market penetration in Korea and is the number one consumer app by revenue in Japan for the last three quarters, while actively growing in the U.S. where penetration is currently below 5%.
- WEBTOON reported $1.35 billion in revenue in 2024, primarily from paid content, and serves 155 million monthly active users (MAU) globally, with the majority located outside of Asia.
- The company's business model relies on micropayments, where users pay $0.15-$0.70 for individual episodes, rather than a subscription, and spend an average of 30-60 minutes daily on the platform.
- WEBTOON has achieved 50% market penetration in Korea and has been the number one consumer app by revenue in Japan for the last three quarters, while experiencing double-digit growth in English-speaking countries like the U.S., where penetration is currently below 5%.
- The platform supports 24 million creators, sharing $2.8 billion with them between 2017 and 2022, and successfully adapts its stories into films, animation, and mobile games, including a collaboration with Disney for content adaptation and original storytelling.
- WEBTOON reported $1.35 billion in revenue in 2024, primarily from paid content, and has 155 million monthly active users (MAU) globally.
- The company operates on a micropayment model for content, with users paying $0.15-$0.70 per episode, and is experiencing double-digit MAU growth in English-speaking countries, including the U.S..
- WEBTOON is the number one consumer app by revenue in Japan for the past three quarters and holds 50% market penetration in Korea.
- It supports a vast creator ecosystem of 24 million creators, sharing $2.8 billion with them between 2017-2022, and leverages AI to enhance content and user experience.
- Strategic collaborations include a partnership with Disney to adapt 100 stories and develop original content based on their franchises.
- WEBTOON Entertainment reported Q3 2025 revenue of $378 million, an 8.7% increase year-over-year, with an adjusted EBITDA of $5.1 million and a net loss of $11.1 million.
- The company announced a non-binding promise with Disney to develop a new digital comics platform featuring 35,000 comics and for Disney to acquire a 2% equity interest. Additionally, a plan to co-produce 10 animated series with Warner Bros. Animation was announced.
- WEBTOON launched video episodes on its English platform in August and CUT in Korea in September, both focused on short-form video content.
- For Q4 2025, the company expects revenue between $330 million and $340 million, representing a decline of 5.1%-2.3% on a constant currency basis, and an adjusted EBITDA loss in the range of $6.5 million to $1.5 million.
- WEBTOON Entertainment Inc. reported total revenue of $378.0 million for Q3 2025, an 8.7% increase year-over-year, driven by growth in Paid Content and IP Adaptations, partially offset by a decline in Advertising.
- The company posted a net loss of $11.1 million and Adjusted EBITDA of $5.1 million for Q3 2025, compared to a net income of $20.0 million and Adjusted EBITDA of $28.9 million in the prior year.
- For Q4 2025, WEBTOON Entertainment expects revenue in the range of $330-$340 million, representing a constant currency decline of 5.1%-2.3%, and an Adjusted EBITDA loss in the range of $6.5-$1.5 million.
- The company announced a broadened relationship with Disney, which includes the development of an all-new digital comics platform and a non-binding agreement for Disney to acquire a 2% equity interest in WEBTOON Entertainment.
- As of September 30, 2025, WEBTOON Entertainment maintained a strong balance sheet with approximately $584.6 million in cash and cash equivalents and no debt.
- On September 15, 2025, WEBTOON Entertainment Inc. and The Walt Disney Company entered into a non-binding term sheet for the development of an all-new digital comics platform and for Disney to acquire a 2% equity interest in WEBTOON Entertainment.
- The new platform, which will be built and operated by WEBTOON Entertainment, will offer more than 35,000 comics from Marvel, Star Wars, Disney, Pixar, and 20th Century Studios in a single digital service.
- Disney+ subscribers will have access to a curated selection of content on the new platform as part of their existing subscription.
- Both the proposed equity investment and the commercial collaboration are subject to the parties entering into definitive agreements and customary closing conditions.
- WEBTOON Entertainment, a global storytelling hub with over 155 million monthly active users, generated $1.35 billion in net revenue last year and operates at a positive operating profit.
- The company identifies its largest growth opportunity in the United States, where market penetration is currently sub 5%, compared to 50% in Korea and sub 20% in Japan. This market has shown 19% web comic app MAU growth in the U.S. and other English-speaking countries over the last two quarters.
- WEBTOON's business model involves users paying an average of $0.15 to $0.70 per episode, and it has shared $2.8 billion with creators from 2017 to 2022. The company also leverages its content for IP adaptations, with 100 examples of film and series adaptations originating from its platform.
- Strategic initiatives include partnerships with companies like Disney and IDW to accelerate U.S. consumer discovery, and the use of AI to enhance creator productivity and content discoverability while fighting piracy. The company is self-funding its growth investments and expects improved profitability as it expands in attractive markets like the U.S..
- WEBTOON Entertainment achieved $1.35 billion in net revenue last year and operates at a positive operating profit.
- The company reported 19% webcomic app MAU growth in the U.S. and other English-speaking countries, alongside 9% constant currency revenue growth in Korea.
- Strategic growth initiatives include expanding in the U.S. market (currently sub 5% penetration), leveraging partnerships such as Disney and IDW, and developing a new advertising business.
- WEBTOON self-funds its growth investments, prioritizing capital allocation towards core technology (including AI), market expansion, and infrastructure, while also actively considering stock buybacks and M&A.
Quarterly earnings call transcripts for WEBTOON Entertainment.
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