Earnings summaries and quarterly performance for NetEase.
Executive leadership at NetEase.
Board of directors at NetEase.
Research analysts who have asked questions during NetEase earnings calls.
Alicia Yap
Citigroup
6 questions for NTES
Felix Liu
UBS
6 questions for NTES
Lincoln Kong
Goldman Sachs Group, Inc.
6 questions for NTES
Ritchie Sun
HSBC
5 questions for NTES
Jialong Shi
Nomura
3 questions for NTES
Yang Liu
Morgan Stanley
3 questions for NTES
Thomas Chong
Jefferies Financial Group Inc.
2 questions for NTES
Xueqing Zhang
China International Capital Corporation
2 questions for NTES
Yang Bai
CICC
2 questions for NTES
Yu Qingzeng
CICC
2 questions for NTES
Felix Liu
Morgan Stanley
1 question for NTES
Lei Zhang
Bank of America Merrill Lynch
1 question for NTES
Li Zeng
Bank of America
1 question for NTES
Miranda Zhuang
Bank of America Merrill Lynch
1 question for NTES
Rich Sam
HSBC
1 question for NTES
Thomas Zhang
Jefferies
1 question for NTES
Recent press releases and 8-K filings for NTES.
- NetEase reported total revenues of RMB 28.4 billion, an 8% year-over-year increase, and non-GAAP net income attributable to shareholders of RMB 9.5 billion (or $1.3 billion), up 27% year over year for Q3 2025.
- Revenues from games and related value-added services grew 12% year over year, with online games net revenue reaching RMB 22.8 billion, up 13% year over year.
- Notable game performance includes Destiny Rising topping iOS download charts globally, Where Winds Meet achieving 190,000 concurrent players on its global launch, and Anki Party exceeding 30 million daily active users.
- The company's board approved a dividend of $0.114 per share (or $0.57 per ADS) and extended its $5 billion share repurchase program until January 9, 2029, having repurchased approximately $2 billion in ADS as of September 30, 2025.
- NetEase is strategically focusing on refining and optimizing existing successful products and prudently launching new games with strong competitive content, while leveraging significant investment in AI for game development and operations.
- NetEase reported Q3 2025 total revenues of RMB 28.4 billion ($4 billion), an 8% increase year over year, with revenues from games and related value-added services growing 12% year over year to RMB 23.3 billion.
- Non-GAAP net income attributable to shareholders for Q3 2025 increased 27% year over year to RMB 9.5 billion ($1.3 billion), with non-GAAP basic earnings per ADS at $2.09.
- Key game launches and updates included Destiny Rising topping iOS download charts globally and Marvel Rivals reaching #3 on Steam's global top seller chart. Minecraft China Edition also achieved 1.25 million concurrent players.
- The company extended its share repurchase program for 36 months until January 9, 2029, for up to $5 billion, and approved a dividend of $0.114 per share.
- NetEase continues its overseas expansion strategy, showcasing Ananta at the Tokyo Game Show, which was named one of the most promising upcoming games by the Japan Games Award 2025 Future Division.
- NetEase reported Q3 2025 net revenues from online games of RMB 22.8 billion, up 13% year over year, contributing to a 10% year-over-year increase in gross profit to RMB 18.2 billion. Non-GAAP net income attributable to shareholders rose 27% year over year to RMB 9.5 billion (or $1.3 billion), with non-GAAP basic earnings per ADS at $2.09.
- The company maintained a robust net cash position of RMB 153.2 billion as of September 30, 2025, and approved a dividend of $0.57 per ADS. Additionally, NetEase extended its $5 billion share repurchase program for 36 months until January 9, 2029, having already repurchased approximately $2 billion under the program.
- Key game titles demonstrated strong performance and successful launches, with Where Winds Meet achieving 190,000 concurrent players globally on Steam within two days of its November 14 launch, and Fantasy Westward Journey Online reaching a record 3.58 million concurrent players in early November. Anki Party also saw its daily active users exceed 30 million and average playtime hit a record high.
- NetEase reported net revenues of RMB28.4 billion (US$4.0 billion) for the third quarter ended September 30, 2025, an increase of 8.2% compared to the same quarter of 2024.
- Net income attributable to the Company’s shareholders was RMB8.6 billion (US$1.2 billion), with non-GAAP basic net income per ADS at US$2.09 for Q3 2025.
- Games and related value-added services net revenues increased by 11.8% to RMB23.3 billion (US$3.3 billion) in Q3 2025 compared to the same quarter of 2024.
- The board of directors approved a dividend of US$0.1140 per share (US$0.5700 per ADS) for the third quarter of 2025.
- The previously approved share repurchase program of up to US$5.0 billion was extended for an additional 36 months until January 9, 2029.
- NetEase reported net revenues of RMB28.4 billion (US$4.0 billion) for the third quarter ended September 30, 2025, marking an 8.2% increase compared to the same quarter of 2024.
- Games and related value-added services net revenues grew by 11.8% year-over-year to RMB23.3 billion (US$3.3 billion).
- The company achieved a gross profit of RMB18.2 billion (US$2.6 billion), an increase of 10.3% from Q3 2024, and its non-GAAP net income attributable to shareholders was RMB9.5 billion (US$1.3 billion).
- Operational highlights include strong player engagement for established titles, successful global launches of new games like Destiny: Rising, and the return of Blizzard titles to China, with Diablo IV scheduled to launch on December 12.
- NetEase extended its share repurchase program of up to US$5.0 billion for an additional 36 months until January 9, 2029, having repurchased approximately US$2.0 billion as of September 30, 2025.
Quarterly earnings call transcripts for NetEase.
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